Thursday, February 7, 2013

Camelot Unchained dev refuses to take the safe route

Camelot Unchained’s designers are prepared to alienate the store bought whether it produces a better game for any niche audience. Inside a developer blog, City Condition Entertainment’s Mark Jacobs stated he’s prepared to embrace features which appeal simply to hardcore gamers, like slow levelling along with a day-evening cycle – things marketers wouldn’t have a [...]

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